11 lines
193 B
GLSL
11 lines
193 B
GLSL
#version 330 core
|
|
|
|
layout(location = 0) in vec3 position;
|
|
layout(location = 1) in vec3 color;
|
|
|
|
out vec3 passColor;
|
|
|
|
void main() {
|
|
gl_Position = vec4(position, 1.0);
|
|
passColor = color;
|
|
} |