testing rotation
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@ -126,6 +126,8 @@ public class Test implements Game {
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display.mouseState(lockToggle);
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display.mouseState(lockToggle);
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}
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}
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cubeObject.setRotation(Vector3f.add(cubeObject.getRotation(), new Vector3f(1, 1, 1)));
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i.reset();
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i.reset();
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