most actuator thingies
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Executable
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#!/bin/bash
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WINDOW_MODE=$(cat "${XDG_CACHE_HOME}/window_mode")
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if [ "$1" == "portrait" ] && [ "${WINDOW_MODE}" != "portrait" ]; then
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echo "portrait" > "${XDG_CACHE_HOME}"/window_mode
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rotate-screen eDP-1 left;
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xinput set-prop 9 --type=float "Coordinate Transformation Matrix" 0 -1 0 1 0 0 0 0 1
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xinput set-prop 10 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1
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pkill actuator;
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actuator "${XDG_CONFIG_HOME}/actuator/uzui/portrait.toml" &
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elif [ "$1" == "landscape" ] && [ "${WINDOW_MODE}" != "landscape" ]; then
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echo "landscape" > "${XDG_CACHE_HOME}"/window_mode
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rotate-screen eDP-1 normal;
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xinput set-prop 9 --type=float "Coordinate Transformation Matrix" 1 0 0 0 1 0 0 0 1
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xinput set-prop 10 --type=float "Coordinate Transformation Matrix" 1 0 0 0 1 0 0 0 1
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pkill actuator;
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actuator "${XDG_CONFIG_HOME}/actuator/uzui/landscape.toml" &
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elif [ "$1" == "tablet" ] && [ "${WINDOW_MODE}" != "tablet" ]; then
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echo "tablet" > "${XDG_CACHE_HOME}"/window_mode
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rotate-screen eDP-1 inverted;
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xinput set-prop 9 --type=float "Coordinate Transformation Matrix" -1 0 0 0 -1 0 0 0 1
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xinput set-prop 10 --type=float "Coordinate Transformation Matrix" -1 0 1 0 -1 1 0 0 1
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pkill actuator;
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actuator "${XDG_CONFIG_HOME}/actuator/uzui/tablet.toml" &
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fi
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