#!/bin/bash

WINDOW_MODE=$(cat "${XDG_CACHE_HOME}/window_mode")

if [ "$1" == "portrait" ] && [ "${WINDOW_MODE}" != "portrait" ]; then
    echo "portrait" > "${XDG_CACHE_HOME}"/window_mode
    rotate-screen eDP-1 left;
    xinput set-prop 9 --type=float "Coordinate Transformation Matrix" 0 -1 0 1 0 0 0 0 1
    xinput set-prop 10 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1
    xinput set-prop 17 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1
    pkill actuator;
    actuator "${XDG_CONFIG_HOME}/actuator/uzui/portrait.toml" &

elif [ "$1" == "landscape" ] && [ "${WINDOW_MODE}" != "landscape" ]; then
    echo "landscape" > "${XDG_CACHE_HOME}"/window_mode
    rotate-screen eDP-1 normal;
    xinput set-prop 9 --type=float "Coordinate Transformation Matrix" 1 0 0 0 1 0 0 0 1
    xinput set-prop 10 --type=float "Coordinate Transformation Matrix" 1 0 0 0 1 0 0 0 1
    xinput set-prop 17 --type=float "Coordinate Transformation Matrix" 1 0 0 0 1 0 0 0 1
    pkill actuator;
    actuator "${XDG_CONFIG_HOME}/actuator/uzui/landscape.toml" &

elif [ "$1" == "tablet" ] && [ "${WINDOW_MODE}" != "tablet" ]; then
    echo "tablet" > "${XDG_CACHE_HOME}"/window_mode
    rotate-screen eDP-1 inverted;
    xinput set-prop 9 --type=float "Coordinate Transformation Matrix" -1 0 0 0 -1 0 0 0 1
    xinput set-prop 10 --type=float "Coordinate Transformation Matrix" -1 0 1 0 -1 1 0 0 1
    xinput set-prop 17 --type=float "Coordinate Transformation Matrix" -1 0 1 0 -1 1 0 0 1
    pkill actuator;
    actuator "${XDG_CONFIG_HOME}/actuator/uzui/tablet.toml" &
fi
